News from the land of Mario
So, to wrap up this week, I think it's time to take a look at Nintendo. It's actually been a rather tumultuous week for the Big N, and whether or not things are going to get better or worse is going to be up in the air. That's not to say that everything that happened this week was bad, just that it might be changing things either way.
First off, let's start with the fact that it looks almost guaranteed that Satoru Iwata is going to become the CEO of Nintendo of America, or rather, he's going to take on the additional responsibility of the position. Iwata has been part of the team behind series like Kirby, Mother, and many other games, and has been part of Nintendo as the President of Nintendo Company Limited, which is a different entity from Nintendo of America.
With Iwata at the helm perhaps Nintendo of America, which has been called underwhelming in the past, can finally start to find more footing and move forward. Reggie isn't going anywhere, love him or hate him, so you can still expect more memes in that regard. However, this is perhaps one of the higher points for Nintendo this week, as the rest of the news is a little more on the bad, or just plain odd side.
This is because Nintendo has decided, among other things, that they aren't going to have an E3 press conference this year. That's not to say that it won't be a presence at E3, but rather that they won't have a large, multi-hour event. My feelings about this are mixed; on the one hand I think that it could actually be refreshing for a company to offer a bunch of smaller conferences that would allow people to perhaps go and see what they want to see without being bogged down. On the other hand though it might be easy for Sony and Microsoft to drown out Nintendo if that's the case. It's ultimately hard to say how this move will play out until it actually comes into play at E3.
By far the oddest and perhaps worst piece of news is that Iwata thinks that one of the key reasons why the Wii U isn't selling well is because people weren't aware that it was a new system. To quote: ""Some have the misunderstanding that Wii U is just Wii with a pad for
games, and others even consider Wii U GamePad as a peripheral device
connectable to Wii," said Iwata. "We feel deeply responsible for not
having tried hard enough to have consumers understand the product.""
I'm extremely tempted to call bullshit on this. I mean, I don't know anyone among my gaming friends who would have been confused over this. Of course, as people have brought up in the various comment sections around that parents and grandparents buying this for the youngin's aren't going to be able to tell the difference. I'm not buying that though, because the kid is probably going to know enough to tell dear mom and dad or grammy and gramps that the Wii U is a new thing entirely. Likewise, if the kid doesn't mention that, then the sales person at any electronics store certainly will, likely while wringing their hands together and licking their chops the second the parents turn their backs.
That being said, I think that what Iwata gives as a solution is the right one, just based off the wrong reasons, "As a decisive factor in buying a console is that you cannot play a
much-anticipated title without the hardware, we will do our best to have
you feel from this summer to the end of this year that there are plenty
of great games for Wii U,"
That's what the Wii U needed to begin with, good games. That's what any console or system needs, and it would be best if this next generation of consoles (all of them) didn't forget that.